my preference is being able to easily see anything, even if it's super far away (like on process seeing a sniper on their second deep from their mid forward spawn, for example) it's not an objective upgrade (see: b4nny res works real good for him ¯\_(ツ)_/¯), but a preference. 1440p is a minimum for me with new displays.įor tf2, i find it much easier to play with a crisper, more easily decipherable image. ![]() I can't see a big difference beyond 144hz.įunhaver1998do you think the resolution has practical benefits moreso than just aesthetics?įor non-gaming, yes. Totally depends on your use case: higher resolution is nice for multitasking and photography/video editing but won't help you with tf2 obviouslyīlur is definitely the main factor in buying a new monitor, I have the 'blur busters approved' viewsonic xg270 and it's great, can definitely tell the difference between 144 and 240hz and the lack of blur makes hitscan so much easier (there was some thread a bit ago about limiting it to 120hz with strobing for 'extra clarity' or whatever but I like the smoothness of 240 and it's already clear enough for me)Īnother consideration is if you have multiple monitors, what size/resolution you want: I had a 24 inch and 27 inch 1080p monitor and it was a bit weird having the mouse jump up and down, ow I have two 27 inch monitors but one with higher res and 60hz and I use this program to make the mouse cursor move between them as if they're the same res Like scrambled said, blur is the biggest issue with current monitors imoĭo you think the resolution has practical benefits moreso than just aesthetics? I opted for a 144hz 1440p monitor, which has been amazingly helpful for hitscan, particularly sniper for me Live! BetBoom.Pure~
0 Comments
Leave a Reply. |